Barrels and Burlap Sacks

Several props for an upcoming scene! High poly models created in Zbrush, low poly in Maya. Baked maps in Marmoset Toolbag, textured in Substance Designer and Painter. Models share a 2k texture sheet. Rendered in UE4 and Toolbag.

UE4 render

UE4 render

Material with Base, Normal, Roughness, AO

Material with Base, Normal, Roughness, AO