(WIP) Town Square UE4 Environment

In-progress Unreal environment that will be an 1800s Portugal town square. Responsible for all aspects of the scene, including design, modeling, baking, texturing, and lighting. For this project I followed a modular workflow so that buildings can be quickly assembled.

Setup of door UVs - trim sheet and door textures

Setup of door UVs - trim sheet and door textures

Limestone trim sheet used for many stone details.

Limestone trim sheet used for many stone details.

Reference

Reference