Alina Godfrey
Alina Godfrey
Environment Artist at Harebrained Schemes
Seattle, United States of America

Summary

Hi, I'm Alina! I love building beautiful and immersive game worlds. I'm a creative, resourceful environment artist with strong modeling and texturing skills. Experienced in Maya, ZBrush, Unreal Engine 4, Substance Designer, Substance Painter, and Photoshop. I have 3 years of 3D industrial design experience and many more in traditional art.

BFA Industrial Design, University of Washington School of Art

Certificate in Natural Science Illustration, University of Washington

Game art: CGMA and self-taught

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Skills

Environment Design3D ModelingEnvironment ModelingProp ModelingProp DesignPBR Texturing

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Quixel Suite
Quixel Suite
SpeedTree
SpeedTree