Hi, I'm Alina! I love building beautiful and immersive game worlds. I'm a creative, resourceful environment artist with strong modeling and texturing skills. Experienced in Maya, ZBrush, Unreal Engine 4, Substance Designer, Substance Painter, and Photoshop. I have 3 years of 3D industrial design experience and many more in traditional art.
BFA Industrial Design, University of Washington School of Art
Certificate in Natural Science Illustration, University of Washington
Game art: CGMA and self-taught